Josh Deprez
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89febffcea
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WIP: oh god oh fuck
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2021-09-20 12:18:03 +10:00 |
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Josh Deprez
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baf255e8a8
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turn off draw list size debug, add todo
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2021-09-17 16:52:45 +10:00 |
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Josh Deprez
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e4c15fcd5d
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handle different projections
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2021-09-17 16:47:18 +10:00 |
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Josh Deprez
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f5219da56f
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remove sort method
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2021-09-17 14:56:00 +10:00 |
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Josh Deprez
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6565fd4160
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topsort cleanups
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2021-09-17 13:51:24 +10:00 |
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Josh Deprez
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45d7f32a2a
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WIP: topsort adjustments
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2021-09-17 12:50:29 +10:00 |
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Josh Deprez
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17de1d6b97
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WIP: topological sort
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2021-09-16 21:32:03 +10:00 |
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Josh Deprez
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0926d3fc01
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add drawlist size debug
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2021-09-16 14:56:27 +10:00 |
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Josh Deprez
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97c5939483
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blank ident is no ident
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2021-09-16 10:34:54 +10:00 |
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e6afa2de50
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drawlist -> own file
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2021-09-15 11:53:17 +10:00 |
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Josh Deprez
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146e713fd7
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light renaming
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2021-09-14 19:25:29 +10:00 |
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Josh Deprez
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7ca71b26fb
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comments
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2021-09-14 12:22:17 +10:00 |
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Josh Deprez
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05d60dce5d
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blanks for leg
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2021-09-14 09:59:06 +10:00 |
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Josh Deprez
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4a86657f2b
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fix reload bug
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2021-09-13 17:07:43 +10:00 |
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Josh Deprez
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d59577fc77
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minor renaming
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2021-09-13 16:50:35 +10:00 |
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Josh Deprez
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49b08f278c
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constant time unregister
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2021-09-13 16:32:44 +10:00 |
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Josh Deprez
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3d9c1aae3b
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nothing should care about tombstone other than Game
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2021-09-13 10:41:16 +10:00 |
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Josh Deprez
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a5083b4eac
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comments, cleanups
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2021-09-11 17:39:52 +10:00 |
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Josh Deprez
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f8dd02c072
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draw ordering works now
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2021-09-11 13:00:23 +10:00 |
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bdb8e6775e
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progress on draw ordering
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2021-09-10 17:18:20 +10:00 |
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Josh Deprez
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5afa3a9b00
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better drawordering?
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2021-09-09 19:11:25 +10:00 |
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Josh Deprez
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b08cb774e1
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nits
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2021-09-08 20:09:52 +10:00 |
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Josh Deprez
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6686c24cd6
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refacteur
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2021-09-08 20:08:57 +10:00 |
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024cf2cafe
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abolish transform
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2021-09-07 14:00:50 +10:00 |
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02d91f9d23
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Point3->Int3; new Float3 type
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2021-09-07 13:28:44 +10:00 |
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Josh Deprez
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88ded18d50
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Transform now responsible for concat
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2021-09-03 10:08:56 +10:00 |
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Josh Deprez
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e065bad1a7
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WIP: opts -> transform
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2021-09-03 09:42:50 +10:00 |
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e74ea8de3e
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fix sorting alg
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2021-09-02 16:16:47 +10:00 |
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abdb975979
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progress on isometric
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2021-09-02 15:55:38 +10:00 |
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60bbd14487
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register/unregister tweaks
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2021-09-02 14:09:53 +10:00 |
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Josh Deprez
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882d0c623d
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comment
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2021-09-02 13:16:57 +10:00 |
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fd36c44701
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pre/postorder walks, more complete register/unregister
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2021-09-02 12:15:23 +10:00 |
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0af38d6d91
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add some useful logs to LoadAndPrepare
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2021-09-02 11:59:42 +10:00 |
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Josh Deprez
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d89a1c2e71
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add todo
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2021-09-01 21:50:58 +10:00 |
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Josh Deprez
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7c7fd781d2
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reimplement camera constraint
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2021-09-01 12:07:49 +10:00 |
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Josh Deprez
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6155e64c60
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more transforms; fix first update-ordering crash :-)
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2021-09-01 09:48:01 +10:00 |
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Josh Deprez
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3a9109ae20
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game does everything: updates
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2021-09-01 09:17:08 +10:00 |
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Josh Deprez
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46c6a72fdd
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game does drawing
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2021-08-31 22:05:21 +10:00 |
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933340ea8d
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experiment continues
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2021-08-31 18:19:14 +10:00 |
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d3284f808d
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WIP: paradigm change
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2021-08-31 17:03:43 +10:00 |
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Josh Deprez
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4b7b4d3184
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shorter names
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2021-08-30 16:27:12 +10:00 |
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Josh Deprez
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f39c91a988
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walk change, parentals
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2021-08-30 16:25:50 +10:00 |
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Josh Deprez
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5a840950a0
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allow blank Ident
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2021-08-30 15:49:51 +10:00 |
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Josh Deprez
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91523f4769
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fix comments
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2021-08-30 15:08:22 +10:00 |
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Josh Deprez
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c0d2b94617
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looks neater
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2021-08-30 15:07:57 +10:00 |
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Josh Deprez
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f923bf7164
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sets of interface{}, lol
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2021-08-30 15:03:22 +10:00 |
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Josh Deprez
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4399f463f4
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some light renaming
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2021-08-30 13:33:01 +10:00 |
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Josh Deprez
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b0520114ee
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query takes ids; game has an id
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2021-08-28 18:14:37 +10:00 |
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ee12b90f1e
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move registerComponent
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2021-08-27 16:59:20 +10:00 |
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d564ee08d4
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comment
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2021-08-27 16:48:09 +10:00 |
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